Mental Alteration Recruit 2009

Its wasnt to hard neither take too much. In fact few days after finished my km#4 i came with this recruit. After some problems that almost burn up all my work i can publish it.



Way too much gfx for the year to me ¬_¬ Nice witch anyways. Its a layered window translucid with SetLayeredWindowAttribute, but i directly import it so i hope it'll be runned only on xp or vista boxes.

The only good thing with the gfx is it frame and buttons, and i didnt do it. Its was a work of Mynes//FOFF. Nice work, thx for sharing XP

I wasnt in any moment sure about the gfx; i choose it cuz of the mod; Some dark, some EBM, some shit like that.

Finally the scroller is an adapted version of the nfo viewer i'd wroted some time ago.


Thats enough gfx. The rest of the km (about 10% of its size) is the real meaning of it.

There are some nasty stuff to piss off crackers XD that'll fuck some newbs.

The recruit is mainly a sum of some works into vx. But the main core its the same crypto shit i usually use.

I tried hard to make it all stable i can but it can have some problems here and there. Unfortunally.

Thats enough, enjoy it if u can.

Enough words!!,
Asphyxia

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We shall not cease from explaration, and the end
of all our exploring will be to arrive where we started,
and know the place for the first time.